Setup:

Requires SDL version 1.2.

There are only two characters and one fighting arena distributed with this
version.  Since there is no character/arena selection screen, this is
controlled through a config file: "settings.txt".  You shouldn't need to
change it, but its format should be obvious nonetheless.

The "controllers.txt" file sets up the keyboard/joystick controls for the
first and second players.  There is little customization, only device
selection.  Valid controllers are "controller0" and "controller1", and
valid devices are "joystick" and "keyboard".

The "device.cfg" file contains parameters like bit depth, resolution, and
fullscreen/windowed mode.  Many of the other settings are ignored as they
are all enabled with plenty of speed.

In the game, the following keyboard commands may be interesting:
F2  - toggle projective / volumetric shadows
F3  - pause game
F5  - slow-motion mode
F9  - toggle geometry from high / low / spheroid approximation
F10 - toggle shadows from high / low / spheroid approximation

The keyboard commands are as follows; the joystick/gamepad ones should be
obvious after a few moments playing.

Player 1: a/d/s/w = left/right/down/up
          g/t/h/y = horiz attack / guard / vert attack / unused
          u/j     = move perpendicularly in/out of the screen

Player 2: arrow keys = left/right/down/up
          del/ins/end/home = horiz attack / guard / vert attack / unused
          pgup/pgdown = move perpendicularly in/out of the screen


-Jeremy Meredith, 2003
